Realistic The Matrix Awakens Tech Demo Shows What Small Dev Team Can Do

Credit: Epic Games

The Game Awards was a huge event for video games yesterday. It featured a lot of trailers including the live-action Sonic the Hedgehog 2 movie, the live-action Halo series, and the Wonder Woman video game. A tech demo for The Matrix Awakens: An Unreal Engine 5 Experience was also released that shows what the Unreal Engine 5 is capable of. From the details of realistic digital characters to the huge open world, it’s amazing what can be done with the upcoming game engine. You can download it right now on the PlayStation 5 and Xbox Series X/S.

The tech demo is written and cinematically directed by Lana Wachowski. The first part of the experience shows an almost realistic Keanu Reeves and Carrie-Anne Moss as they talk about the new technology. It then switches to an on-rails action segment that shows off how intense an action scene can be with shifting camera angles, high-speed chase, explosions, and destruction. Lastly, players will get to control the main character, IO, in a realistic city that’s powered by Unreal Engine 5. They can even drive cars and crash them onto other cars to test out the crashing mechanics.

Check out the video below.

The tech demo brings back many of the crew from The Matrix trilogy including James McTeigue, Kym Barrett, John Gaeta, Kim Libreri, Jerome Platteaux, George Borshukov, and Michael F Gay. They have teamed up with Epic Games, SideFX, Evil Eye Pictures, WetaFX (formerly Weta Digital), and more.

The city in The Matrix Awakens is huge, and it’s surprising to know that it’s done by a relatively small core team. Players can explore the photorealistic open world that’s around 16 square miles, complete with AI pedestrians and traffic. You can walk as an avatar, or you can control a drone camera and see more of the world above.

Credit: Epic Games

Making a huge and complex world with a small team is possible thanks to procedural tools like SideFX’s Houdini. This helps to generate a world with procedural rules like the road’s size, buildings’ height, amount of debris and more. This is a game-changer for video game development since you don’t have to be a large triple-A team to create an entire city.

Unreal Engine 5 is still in the works, with the final build being released next year. It’s an exciting time to see what an indie team is capable of if and when they create an open-world game that could rival companies like Rockstar Games.

Source: Epic Games

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