Call of Duty: Vanguard PC Specs, Trailer, and Modes

It’s a big week for Activision’s newest FPS with the release of Call of Duty: Vanguard this Friday, and the company has been revealing a lot of information and videos to mark the occasion. PC gamers looking forward to the WWII game got a new trailer and spec info. A new trailer about crafting the cinematic experience has also been released as well as the Zombie cinematic.

“Der Anfang” Intro Cinematic

Crafting the Cinematic Experience

Sledgehammer Games has teamed up with cinematographer Hoyte van Hoytema (Interstellar, Dunkirk and Tenet) to work on the cinematic experience. Check out the trailer below.

Call of Duty: Vanguard PC Trailer

The PC trailer is available in 4K and 60fps, and fans will get a taste of the battles on land and air. The video promotes the game’s 20 multiplayer maps, improved input latency, 4K graphics, customized performance, and the different modes: Campaign, Multiplayer, Zombies and Warzone Pacific.

Those who have prepurchased the digital version of the game can start preloading it now.

Call of Duty: Vanguard PC Specs

Here are the PC specs for Call of Duty: Vanguard.

Operating System

  • Minimum: Windows 10 64-bit (latest update)
  • Recommended/Competitive/Ultra 4K: Windows 10 64-bit (latest update) or Windows 11 64-bit (latest update)


  • Minimum: Intel Core i3-4340 or AMD FX-6300
  • Recommended: Intel Core i5-2500K or AMD Ryzen 5 1600X
  • Competitive: Intel Core i7-8700K or AMD Ryzen 7 1800X
  • Ultra 4K: Intel Core i9-9900K or AMD Ryzen 9 3900X


  • Minimum: 8 GB
  • Recommended: 12 GB
  • Competitive/Ultra 4K: 16 GB

Storage Space

  • Minimum: 36 GB at launch (Multiplayer and Zombies only)
  • Recommended/Competitive/Ultra 4K: 61 GB at launch

Hi-Rez Assets Cache

  • Minimum/Recommended/Competitive: Up to 32 GB
  • Ultra 4K: Up to 64 GB
  • Hi-Rez Assets Cache is optional disk space that can be used to stream high resolution assets. That option can be turned off in the game’s settings.

Video Card

  • Minimum: NVIDIA GeForce GTX 960 or AMD Radeon RX 470
  • Recommended: NVIDIA GeForce GTX 1060 or AMD Radeon RX 580
  • Competitive: NVIDIA GeForce RTX 2070/RTX 3060 Ti or AMD Radeon RX 5700XT
  • Ultra 4K: NVIDIA GeForce RTX 3080 or AMD Radeon RX 6800 XT

Video Memory

  • Minimum: 2 GB
  • Recommended: 4 GB
  • Competitive: 8 GB
  • Ultra 4K: 10 GB

Recommended Drivers of NVIDIA/AMD

  • NVIDIA: 472.12
  • AMD: 21.9.1

There are three modes: Campaign, Multiplayer, and Zombies. With Campaign, you’ll get to play as one of five soldiers during World War II. It spans multiple fronts and follows the origins of Special Forces where the soldiers form Task Force One. The team includes leader Sergeant Arthur Kingsley, expert marksman Lieutenant Polina Petrova, demolitionist Private Lucas Riggs, ace pilot Lieutenant 1st Class Wade Jackson, and Kingsley’s right-hand man, Sergeant Richard Webb.

In Multiplayer, there will be 20 maps available at launch, and modes include Team Deathmatch, Kill Confirmed, Domination, and more. New modes include Patrol and Champion Hill, a last squad standing tournament in a multi-arena.

Zombie mode continues the Dark Aether story that was first shown in Call of Duty: Black Ops Cold War. There will be a new setting during World War II where the cooperative first-person shooter survival horror mode starts in the ruins of Stalingrad. Once again, you can have up to three players join you as you shoot hordes of zombies. Thanks to Oberführer Wolfram Von List, a Nazi connected to a former lord of the Dark Aether, he’s able to bring back the dead. You can also form a bond with your own Dark Aether entity in “Der Anfang,” where you will cross through portals, fight zombies, and finish missions. As you progress, you’ll earn Essence, Salvage, and Sacrificial Hearts, which can be used to upgrade your weapons, craft armor and equipment, and acquire special abilities. Once you finish the fourth objective, you can activate an Exfil to escape and earn bonus XP.

Call of Duty: Vanguard will be released on November 5, 2021.

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