Trillion: God of Destruction review (PSVita)


Trillion: God of Destruction sounds great on paper, but there was just something about the game I could just never get into. It’s definitely nice to see a certain company step out of its comfort zone to bring fans something new and challenging, but this wasn’t one of those times. Trillion is pretty challenging, but basing a game off a boss where you are going to spend hours training just to die over and over is just boring. Most of the time you aren’t doing anything.

Trillion is all about trial and error and maybe a few restarts, or just dying a horrible death over and over. Your ultimate goal is to defeat the creature dubbed Trillion who once caused havoc and destruction to the underworld, who is currently ruled by the descendants of the “Fallen Ones.” You are Zeabolos, the current Overlord who gets slaughtered trying to take on the Trillion. Right before your death, you are saved by a mysterious girl named Faust who promises to help defeat the beast in exchange for Zeabolos’s soul. Agreeing to this, Zeabolos finds that he himself can no longer fight but must send his court which is composed of girls, who each have a different personality based on their deadly sin, in his stead each being able to use his power, and if one falls the following character is able to use some of the power of the character before them.


So now let’s get to the fun part. To make each character stronger, you need to put them through different training regimens, each one focused on a different aspect. Well, I say that, but really all you’re doing is sitting there, watching and scrolling through the same dialogue over and over, or in my case just skipping everything. Every time your character goes through training, your fatigue bar rises. Too much and it affects the success rate of your training, so to compensate you can sleep or chat. Different scenes happen as you progress including random interactions or scenes that let you gain items, or it can affect you in a negative or positive way.

The better option which lets you actually play the game is the “The Valley of Swords” training session. It can be accessed if you’ve earned a few medals from doing well in your training. This mode is a tactical rogue-like dungeon where you travel through a dungeon and use everything you’ve learned and gained to survive and collect items. You can do The Valley of the Swords as many times as you want as long as you have the medals, and it’s a good way to gain a bit more experience and some useful items. During certain points of the game, you are also required to see how you’d stand up to Trillion in a mock battle. If you die, it just means you aren’t ready but then again I was able to take him down a few times but got stomped by Trillion easily.

The true objective of the game is to just use all the attribute points you earn by training to power up your character. You can power up their attack, speed, defense, HP, or purchase skills to use in battle. It’s up to you how you use them, but it’s going to take a lot of time and patience since you will be doing this quite a bit and through multiple characters.


Trillion tries to connect players with some of the characters so they will feel an impact if they get killed, but it just doesn’t happen. It’s not the writing or voice acting that hurts the game, but the monotonous cycle of just having to repeat yourself with barely any action. The character animations are great and I enjoyed both the English and Japanese voice acting, with the English voice acting a bit more impactful in my opinion, but then again halfway through, I was just skipping everything because the game felt more like a chore than anything.

If you fail or manage to beat the game, you have the option of a new game+. I, however, didn’t feel the need to subject myself to the game again. It just didn’t work as well as it could have. Maybe some quick-time games might have made this easier to enjoy, but playing the game like a visual novel, having to watch each girl die no matter how hard I tried just didn’t feel enjoyable. The groundwork was laid but it just failed to impress in the end.

Rating: 2.5/5 Atoms

NR 2_5 Atoms - C-

Trillion: God of Destruction 
Developer: Compile Heart
Publisher: Idea Factory International
System: PlayStation Vita
Available now

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