Final Fantasy VII producer explains why Remake is happening now

Final Fantasy 7 Remake Cloud

In an interview with Game Informer, Final Fantasy VII Remake producer Yoshinori Kitase was asked some questions we’ve all been wondering about like why is it taking so long for this game to be made. It’s really a great read and sheds light some important aspects including the battle system, new elements, updates and more.

Kitase explains why now is the time for the Remake.

“The landscape was one thing, but it was more that we’d been working on the XIII series for the last 10 years,” said Kitase. “My team and I were mainly focused on that project. Final Fantasy VII Remake would be an equivalent – or even greater – project in terms of scale, and so it would have been hard to do both at the same time. After XIII ended, of course XV is currently being developed by [Hajime] Tabata-san’s team, so it presented a time when we can fully place our focus on the Final Fantasy VII Remake.”

Final Fantasy VII Remake being a multi-part format can be a confusing concept, and Kitase reveals why they decided to do it that way.

“It will essentially be a full-scale game for each part of the multi-part series,” he said. “In XIII, each installment told the story from a different angle. It was kind of like approaching an unknown territory, in a sense. Whereas with Final Fantasy VII Remake, we already have a preexisting story, so it wouldn’t really make sense if that isn’t encompassed in the multi-part series, and it wouldn’t make sense to remake it if we don’t encompass that entire story.

With regards to the current HD capacity and volume, the idea is that we wouldn’t be able to encompass it all in just one installment. So, if we’re just looking at each of these parts, one part should be on par with the scale of one Final Fantasy XIII game.”

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“Yeah, we do have an idea on the project side in terms of how many installments it may consist of, but unfortunately, we can’t share that at the moment,” Kitase said about the installments. “Of course, as we’re creating and developing the scenario and the stories, these are things that move in real time. So, the plan may change along the way. But, that said, we do have a vision for how many installments it will consist of.”

Kitase on whether there will be surprises for fans.

“I, along with Nomura-san and [Kazushige] Nojima-san – who are involved with the remake – were involved with the original Final Fantasy VII,” Kitase said. “We were the people who created it, so in that sense, we don’t think anything is untouchable. That isn’t to say we’re changing everything!

Of course, within Square Enix and across the globe, there are people who think it’s on this holy scale. That there isn’t anything we can touch or play around with. But we believe we know the balance between what can be changed versus what needs to be protected.”

I’m extremely excited for this game with the new graphics. It’s been a long time of hoping Square Enix would release this title, and it may even mean we are one step closer to a Final Fantasy VI remake… (I can dream). There’s a lot more to read about including why the change in the game’s battle system, characters and more. You can read the full interview here.

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