First look at Sword Art Online the Movie: Ordinal Scale

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During Sakura-Con this past weekend, Aniplex of America introduced some new information about the upcoming Sword Art Online the Movie: Ordinal Scale. These include some character art from Shingo Adachi, which shows Kirito, Asuna, Silica, Lisbeth, Sinon and Klein in their Ordinal Scale outfits.

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The original voice cast for the Sword Art Online anime series will return to reprise their role in the upcoming movie set to release in Japan in 2017. Ordinal Scale will feature a brand new story written by original light novel author Reki Kawahara.

Sword Art Online the Movie: Ordinal Scale takes place after the Mother’s Rosario arc in Sword Art Online II, and introduces Augma. So just what is Augma? Here is some information for the English Sword Art Online website:

A next-generation, wearable multi-device that looks like a pair of small headphones. In terms of size and portability, it is far superior to the existing VR machine “Amusphere.” Augma doesn’t have a full-dive function, however, its AR function is greatly enhanced to compensate for it. It can transmit visual, audio and tactual sensation data to players while they are awake, thus enabling the users to enjoy fitness and health management like a game.

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Additionally, the site describes the “Ordinal Scale” game as follows:

“Ordinal Scale,” an ARMMO-RPG that was designed exclusively for “Augma.” Following its release, it has become the most discussed game due to its advanced technology. In this game, players can raise their rank by collecting items that appear in various places in the real world and by defeating monsters. This “Ranking System” is the main feature of the game, and in this system, each player’s status is determined by their rank which is indicated by an ordinal number instead of a cardinal number. As the result, high ranking players are given overwhelming power and often rank has become a major factor in deciding the outcome of a PvP battle.

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Chris Del Castillo
Chris Del Castillo 2588 posts

Growing up Chris watched a lot of the original Saturday morning cartoons and developed a love for arts and animation. Growing up he tried his hand at animation and eventually script writing, but even more his love of video games, anime and technology grew.