PSX 2015: Playing ‘Salt and Sanctuary’


You may recognize the distinct art style for this awesome little game made by SKA studios. It is known for excellent downloadable titles such as The Dishwasher: Dead Samurai, The Dishwasher: Vampire Smile, and most recently Charlie Murder. Its newest title, Salt and Sanctuary, is in development is for the PS4 and PS Vita and will mark the first time one of its games is released for the Playstation family. Salt and Sanctuary is a 2D hardcore action RPG that draws many inspirations from Castlevania and the Demon/Dark Souls series, but with its own unique take and twists.


You arrive shipwrecked on an island that has been covered in Salt. There’s so much salt that the hordes of enemies that you will cut down are made of it. Salt functions as a universal currency on this island and can be used to both purchase items as well as upgrade your character, just as you would in the Souls franchises. The single player campaign is looking to run around 20-25 hours on first playthroughs due to its difficulty and non-linear progression for exploration.

As the player explores, they will find shortcuts and upgrades and most importantly loot along with items that will allow them to dive into the deep backstory (told via items). The combat is fast and fun and will challenge you to master each element including parries, dodge rolls, launchers, and of course, combos (none of which I mastered during my time with it). There are also skill and gear proficiencies which are essential and will also encourage your preparation before taking on any of the 20+ challenging bosses.

One of my favorite things about S&S is the customization. Your character is fully customizeable and each piece of gear changes your character’s appearance. There is also persistent multiplayer where dead bodies you see hanging will signify that other players have died in your current location. Candelabras will warn you of upcoming bosses, and the success rate of the community will be shown via numbers of candles that are currently ignited.

New Game+ will also be available to ramp up the difficulty on each subsequent playthrough. And with the tons of character builds which are all different but not equal, you’ve got a great recipe for some excellent replayability.

Check out the trailer below and get ready to explore the world of Salt and Sanctuary in 2016.

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