Warhammer 40,000: Regicide review


Not too many games take the chance to mix game types, but Warhammer 40,000: Regicide dared to take that risk. Even though the mixture makes sense, it doesn’t necessarily make for an exciting game.


Warhammer 40,000: Regicide blends the age-old game of chess with a tactics-style element. The player is in control of their Warhammer-styled chess pieces on a traditional chess board with all the pieces moving accordingly; for the most part, the game of chess is intact. Where the game changes is that each piece has individual stats and abilities that the player can use to defeat their opponent. This makes for somewhat of a steep mastering curve, as you’ll frequently find yourself focusing on one gameplay style, but losing out to the other. Even though this blend makes players think deep into their strategies for a victory, the pacing of the game may get you uninterested quickly.


Regicide offers only a handful of game modes from skirmish, which is a basic versus mode against an AI opponent or another human player with multiplayer online. Then there’s a campaign that tries to get the player more invested into the Warhammer universe, but with the lackluster way it’s presented, it makes it hard to stay dedicated to the story. In the armory, you can customize your loadout with different abilities you gain from playing. This gives the player a little more control over their tactics, and definitely adds to the strategic factor of the overall game.


The game’s graphics aren’t anything that’s going to blow you away, and they come off a bit bland sometimes. One of the graphical highlights of the game I enjoyed was when a player gibs another after taking their piece. The guts scattering about and leaving a bloody stain on the board was a nice touch. Not too much to say about the environments except that you get different lands to surround a chess board. The sound did its job adequately, with characters yelling out war cries when selected, and gunfire blasting when attacking. The voice acting was good too, I just wish there were more compelling cutscenes to accompany it.


With so many other tactics games out on the market, I’m glad to see someone trying something new with this genre. It’s just too bad and unfortunate that the slow pacing and dull campaign drained my attention. I would love to see where updates take this game in the future, but for now, there are just better tactics games available.

Rating: 2.5/5 Atoms

NR 2_5 Atoms - C-

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