How fans saved The Last Guardian from being cancelled


I, like many fans, began to question whether or not The Last Guardian would ever be released. Almost eight years in development and little to announcements made since E3 2009, many began to worry about the fate of Team ICO’s game. They were put at ease when a brand new trailer was revealed at this year’s Sony Press Conference.

During a recent interview with Sony Worldwide Studios President Shuhei Yoshida, he revealed that the project would have been cancelled if it were not for the fans constant demand for it:

If everyone stopped asking about it, probably we would have.

Yoshida also talked about how difficult it was to transfer the game’s development from the PS3 to the PS4:

“Really, really tough. Especially because we were not sure if the game could be made. Tech issues aside, the game was still early in development, so we had to have a really strong desire to continue the project and rebuild on PS4. And of course we believed in the vision of Ueda-san, and Ueda-san and the core teams really wanted to see this realised, and so did I. Having so many people asking us about the game was great encouragement for us to continue the development.”

In a recent interview President Jim Ryan at Sony Entertainment Europe said that the game had to do well because the cost of the game is just too great for it not to be a success:

“My organisation [Sony] did not perform particularly well with either Ico or Shadow Of The Colossus. I have berated them [the team] for this, and said, ‘We have to do better with this game’”.

Seems like the pressure is on for Fumito Ueda and his team. The Last Guardian is slated to be released next year.

Source: EDGE

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