E3 2015: Hands-on with J-Stars Victory VS+


Last year Namco Bandai released J-Stars Victory VS for the PlayStation 3 and PlayStation Vita, and much like the Jump Super Stars series for the Nintendo 3DS, it was thought that the game wouldn’t be released in the West. That is until Namco Bandai Games made the announcement that it would releasing it in North America and Europe on June 30th for the PlayStation 4, PlayStation 3 and Vita under the name J-Stars Victory VS+.

The E3 build had many of the popular characters playable and teaming up with another journalist we decided to try the two vs two mode. Her character of choice was Gintoki Sakata from Gin Tama, and I decided to select Tatsumi Oga w/ Baby Beel from Beelzebub, and we randomized our support partner. We decided to randomize our opponents which gave us Gon from Hunter X Hunter and Gintoki, and we fought at the Soul Society.

The battle system is pretty simple; just button mashing from combos, entering commands to use special attacks and even supers, which at first we both didn’t know how to activate until some trial and error. It’s a fun beat-em-up game where you can choose who you want to fight and beat up, and you can work with your partner to come up with some interesting battle strategies. You need all three sections of the WIN gauge at the top of the screen filled and only fills when an opponent falls. After our first match ended up in a loss, we tried another set of characters. While each character does have their unique fighting style and animations, it felt sort of like playing Smash Bros. where you are doing the same thing all the time. As this is a 3D fighting game, you can also run around the map freely and destroy many of the environments.

J-Stars Victory VS+ looks to be a fun game to play since it features 39 playable characters, and 13 support character from 32 different Shonen Jump series including Bleach, Naruto, Dragon Ball Z, One Piece and more.

The game is set to release on June 26th in Europe, and June 30th in North America.

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