Fairy Fencer F (PS3 review)

NIS America has been busy with three game releases in September with DanganRonpa 2 (PlayStation Vita) earlier this month, Natural Doctrine (PS3, PS4, PS Vita) later this month, and Fairy Fencer F for the PlayStation 3.

Developed by Compile Heart, the Fairy Fencer F was developed by the same team that worked on the Hyperdimension Neptunia series. You can see quite a bit of similarities in Fairy Fencer F, especially in the battle system and game design. It has some huge things going for it which includes an all-star team working on the game and music composed by Nobuo Uematsu (Final Fantasy), Hyperdimension Neptunia lead character designer Tsunako, Final Fantasy concept artist Yoshitaka Amano, and screenwriter Toshiki Inoue (Kamen Rider series).

Fairy Fencer F 1

Fairy Fencer F‘s stories take place a long time after a battle between the battle of good and evil. The Vile God and Goddess fought back and forth with all their might until they finally decided to imbued their powers into different weapons. Each weapon contained a life force known as a fairy, and finally the Goddess and Vile God’s battle came to a draw when they were sealed away by the weapons known as “Furies”.


Not to be confused with Furries!

Your main character is Fang. He’s a laid back guy who has no drive, and he would rather eat and sleep than do anything. He hears the story that whoever pulls out the Fury can have any wish granted. After successfully pulling it out, he is greeted by Eryn, who has no memories of her past, who tells Fang he must now collect the other Furies before the other “Fencers”. Fang declines and would rather get rid of the sword for money than do any hard work. He finally gives in to help Eryn with her memories, but it seems he made the wrong choice since now he has to be part of the adventure.

fairy fencer f (3)

While Fang and Eryn work together to collect the Furies, they often meet other Fencers who have their own reasons for collecting them. Somehow many of these Fencers end up joining your team, since it seems like it’s the best thing for them to do. Tiara, the first character to join you, tricks you by offering you tea that paralyses you shortly. I got lost a few times myself in some of the story which happens a few times.


Your main objective in the game is to claim the Furies before other fencers. To do so you need to find the locations of the furies through information, and this is where Lola the information broker comes into play. She charges you for information so make sure you always carry some money with you. (For a young girl, where does she get all the information?)

Furies play a pretty big role in the game. Not only do they help you unseal the Goddess or the Vile God, you are also granted a fairy to equip to your characters which have their own special effects and boosts. Furies are also used to unlock map locations and even make some changes to the current map.

The Battle System used for Fairy Fencer F is an improved system from Hyperdimenstion Neptunia. In each dungeon players can jump, move around and explore. In battle, each character has a limited space where you can position them in your ideal place to attack. Characters can attack, use special attacks, cast spells, use items, run, switch out characters in the middle of battle or activate a skill called “Fairize” which allows them to fuse with their weapons by stabbing themselves with they Fury.

In Fairize mode, characters gain a huge boost in all their abilities and can even use on of their skills that only usable in this mode, the mode is active while your meter bar is full and eventually fades off as the bar lowers.


Fairy Fencer F has a unique system for powering up. The more you fight with a certain character, you are rewarded with ‘WP’ or weapon points. This lets you power up your character as you choose. You can power up your characters attack, defense, agility, spells or even buy new spells, combo attacks, make your Fairize mode last longer and even buy the ability to combo. You do need to switch out your activated character often if you want to power up your whole team. Your inactive members don’t get that much bonuses for not fighting.

Final Reaction

Fairy Fencer F has tons of promise but fell short on quite a few levels. I really couldn’t find myself liking any of the characters (aside from Harley for a completely different reason). The characters were pretty flat and the story was stale at times. The world of Fencers and Fairies had a lot of promise, and the character interactions was probably one of the better aspects of the game.

The visuals in this game are amazing, from the characters to the world. Most of the music was done by the Earthbound Papas, which fits very nicely in the game.

It’s a good game for fans of JRPG. If you enjoy the Hyperdimension Neptunia series, you got a lot of the same humor here, among quite a few familiar elements and even enemies.

Rating: 3.5/5 Atoms

NR 3_5 Atoms - B-

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