John Romero – ‘PC is decimating console, just through price’

To say that I have little to no skill in programming of any sort is an understatement. I use flash a lot and before they just added a “create a button” option, you had to use 2 to 3 lines of simple code that I could never remember. So when I read John Romero talking about being able to program on an Apple II, my head nearly exploded in disbelief because of how primitive that system was.

cartman head explode


Earlier this week in New York, John Romero’s old Apple II computer was inducted into The Strong’s museum/hall of fame to honor the creator of Doom.

apple ii pic

Behold, in all its 80’s glory!

In an interview with he went at great length about a lot of subjects, but most notably regarding the fact about PC obliterating the console competition just with the free-to-play structure alone:

“With PC you have free-to-play and Steam games for five bucks. The PC is decimating console, just through price. Free-to-play has killed a hundred AAA studios”

He also goes into detail into why it’s important to have backwards and all around compatibility:

“With PCs, it’s a continually evolving platform, and one that supports backward compatibility, and you can use a controller if you want; if I want to play a game that’s [made] in DOS from the ’80s I can, it’s not a problem. You can’t do that on a console. Consoles aren’t good at playing everything. With PCs if you want a faster system you can just plug in some new video cards, put faster memory in it, and you’ll always have the best machine that blows away PS4 or Xbox One”

Though many claim that it’s just cheaper to get a console, you have to remember about the controllers and games that run at about 60$ a pop. But hey, that’s just me.

Do you agree with what John says? Or is he being just a little bit too PC Master Race?

Source: GI

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