Call of Duty adds third developer


Word has surfaced during an investors conference call that Acivision’s largest franchise, Call of Duty, will be introducing a third developer to its rotation of yearly launches. The studio added to the mix is none other than Sledgehammer Games, who partnered closely with Infinity Ward for Modern Warfare 3.

The Good

The good news is that a third developer being brought into the rotation increases production time of each game to two years instead of one. Call of Duty has almost become a joke of sorts in the games community for always seeming rushed, based off of some blatant shortcuts in copy and pasted scenes from past games appearing in the campaigns of the newer releases. A third developer also could breed new ideas and innovations. Sledgehammer is just that many more brains dedicated to new ideas and improvements.

The Bad

This means that the Call of Duty assembly line is showing no signs of slowing down. The yearly release model, or the “Madden Model” if I may, is a taxing way to make games. Even with a third developer and increased production time, a new game every year is expensive to consumers and may create even more division among the fans of the series.


It’s a step in the right direction for the juggernaut that is Call of Duty. Would I personally rather have them say that they were going to stick with two developers and just put a game out every other year? Hell yes! I think the game’s quality could see improvements here, but the over-saturation of the franchise has only been reinforced.

So based on this new development schedule, Sledgehammer will debut their game in 2014, Treyarch will be at bat 2015, and then Infinity Ward in 2016. Wash, rinse, repeat.

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