Diablo 3: Reaper of Souls – Adventure Mode first look

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It sounds like Blizzard has really been paying attention since the release of Diablo 3. Reaper of Souls, in my opinion, is really shaping up to be a solid expansion that should make Diablo 3 a top tier game. I’m one of the outliers that believed Diablo 3 was not an atrocious trainwreck like so many others. I acknowledged it certainly had numerous problems, but in many ways it was still a good game. Thanks to understanding that quality is judged in grayscale, not black and white, Diablo 3 was certainly not the worst game to grace the planet. It was good even, just not great. Reaper of Souls is seeking to change that and hopefully ascend the game to the great heights that it so nearly missed.

The latest announcement is Adventure Mode. This new mode is separate from the standard Campaign mode and will unlock the entire map of every Act for a player to waltz about in, regardless of where you have progressed to in the Campaign. The mode is essentially a sandbox where you can go to any area you desire and fight anything you wish, and at any difficulty level. The mode is specifically meant to be a “no restrictions” setup so you can play exactly what you want, when you want, and then return to the campaign as you see fit, or even not at all.

For players who want a bit of structure, the Bounties system in Adventure Mode is your path to glory. This system will task you with slaying specific enemies in your area to receive rewards. Blizzard has even said they’re interested in Bounty-specific rewards that are exclusive to the system, but this is currently up in the air.

The real star of the show, however, is likely to be the Nephalem Rifts. These bad boys are slated to be the quintessential go-to for randomized Diablo chaos. To access these, you’ll need a Rift Keystone, which can be earned by completing Bounties, or through random monster drops. Take one of those to a town where you’ll see a Nephalem Obelisk, and in you go to the monster mayhem. The Nephalem Rifts are completely randomized: random layout, random monsters, random weather, random lighting, random boss, random, random, random. You never know what you’re going to see down in the rift, and to me, that’s massively exciting. If that wasn’t enough, these rifts also feature new, absurdly potent (temporary) power-ups you won’t find anywhere else to add to your destructive glee.

I strongly feel Reaper of Souls is shaping up to be something special much like Lord of Destruction was for Diablo 2, and I know I’ll be eagerly waiting for new information.

Source: Battle.net

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Kyle McArthur
Kyle McArthur 17 posts

Freelance Writer. Game Designer. Poet. Life-long gamer. Jedi enthusiast. DM extraordinaire. Shrimp lover. <a href="http://rolltonotdie.com/">http://rolltonotdie.com</a>