It’s not Maybelline – It’s TressFX with Lara Croft’s hair

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Hair’s one of the hardest things to pull off in video games. The worst offender I saw recently was from the Walking Dead Survival Instinct game from Activision, where the zombies’ hair looked like plastic LEGOs. Luckily in the new Tomb Raider reboot, Crystal Dynamics has partnered up with AMD to give us realistic moving hair using TressFX Hair, the world’s first real-time hair rendering technology. Hey, because an adventurer who gets beat up and tossed around needs to at least have beautiful flowing locks.

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There’s a lot happening behind the scenes to make this possible, and you’ll need a PC and a graphics card capable of pulling this off (AMD Radeon HD 7000 Series, for example). The collision detection will make sure hair strands won’t go through Lara’s head, body, and clothes. Each strand will act accordingly to gravity, wind, and Lara’s movement. I wonder if my current AMD graphics card (Radeon 6950) can at least attempt to handle this.

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So the question is are you going to fork over money for a better graphics card to see Lara’s hair in all her TressFX glory?

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Tomb Raider will be available on March 5, 2013, for the PlayStation, Xbox 360 and PC.

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Source: AMD

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