SONY Playstation Vita – Life Full of Details Inside

For what SONY called, “the official platform name for the next generation portable entertainment system (codename: NGP)”, the news is beginning to trickle in as to why the Vita will succeed. Check out some first impressions on the Vita from our E3 visit this year. SONY lifted the veil a little when its European computer entertainment division R&D manager, Phil Rogers, described what the “Near” social online system will entail. An impeccable mobile social online community, abilities to help one another out, and where a player has been and where that player is going with current game stats; an all around encompassing mobile experience.

Check out the video bellow after the details!

“What Near does is it allows users to discover each other, leave gifts for each other and essentially find out more about games. You can see where people are in relation to your location, their five most recently played games and also gifts that they’ve registered. This is fairly cool because it exposes users to games they might not have heard of and you can see how popular those games are and how people are rating them.

Imagine user A visits locations one to ten through that day, and they get home and sync with the server and it uploads to the Near server your ten locations that you’ve been to. User B comes along, does the same thing, but at some point in User B’s day they passed User A’s location five, which means they’re now able to collect gifts that that user’s dropped. That comes into the Near application and then in-game they pick up those gifts…You can gift challenges. You could have a rare ship (Wipeout example) and you could drop that and someone could collect that by using Near.

You can chat across games through text and voice. Cross-game voice chat it’s there and it’s on Vita!

You can have different Party groups for different games or genres. Maybe you’ve got a first-person shooter group that you can all chat and go into.

The voice chat part you can override, so if in-game you’ve got your own teams for audio then you can override the Party chat and turn that off.

The LiveArea is essentially where you go to launch your PlayStation Vita day.

There are three modes in LiveArea: Index, Live and Game. The top area you’ll see is the content information zone, which is the landing point for when you start any game on PS Vita. The communication zone is where you comment on people’s activities within the game as well as publish your messages.

Activity is a way for players to discuss progress. The system automatically puts a few activities in there, such as Trophies and ratings. That encourages people to then comment similar to Facebook style.

When you ship the game it’s got the standard LiveArea that you bake into the game card. But through updates you can even customise it to the user by pushing out different data.

It’s a good way to push DLC. So there’s new levels out, click, go to the Store. It’s also a good way to push news about the game.

As well as that we work with Skyhook and they provide wireless access points around to keep a general idea of where you are…so even with the Wi-Fi-only SKU you can still have a vague concept of where the user is.”


Source: EuroGamer , US.Playstation

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Steve Ahmad
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Steve Ahmad is a writer dedicated in bringing you every angle of every story in the most transparent way . <a href="http://nerdreactor.com/about/">Meet the Nerd Reactor Team</a></a>