SOCOM 4’s New Pro Access and Exclusive Weapons

Zipper Interactive has announced that players who purchased new copies of SOCOM 4: U.S. Navy SEALS will have access to a special redemption code on the back of their instruction manuals which will unlock ‘Pro’ Custom Game queues.   This exclusive queue will be ranked and updated frequently over the entire lifespan of SOCOM 4 and includes:


  • Community Day Classic – Suggested by members of Zipper Community Day 2011, CDC offers a medley of different maps that support 8-vs-8 “Classic” variations on Suppression, Uplink, Last Defense and Bomb Squad with faster movement and no ranged explosives of any kind.
  • Last Defense Run ‘n Gun – Our incredibly fast-paced deviation from our Last Defense gametype that includes speedier player movement, reduced weapon damage, and limitations to sub-machine guns and shotguns only.
  • SCRUM – A Suppression mod that offers a “Classic” rules-inspired list of features that includes no respawn, no Sniper Rifles, no Concussion, Poison Gas, or Frag Grenades, higher damage and faster character movement.
  • Sniper Alley – Another 8-vs-8 variation on “Classic” Suppression that boasts higher damage values and weapon restrictions that allow players access to only Smoke and Poison Gas Grenades, Shotguns, and of course, Sniper Rifles.



Pro players will also be able to get exclusive weapons; the M-16 (for Spec-Ops) and the AK-47 (for Insurgents) assault rifles.  Both are expected within the first thirty days of SOCOM 4’s release on Tuesday, April 19th.



But that’s not all!  More surprises will be revealed down the road for SOCOM Pro players such as exclusive multiplayer maps, various co-op additions, dedicated leaderboards, and much much more.  SOCOM Pro access can also be purchased on the PlayStation Store for a one time fee of $14.99 starting April 26th.


[Source: PlayStation Blog]

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