Sucker Punch reveals samurai open world game, Ghost of Tsushima

Ghost of Tsushima

Since Ubisoft hasn’t developed an Assassin’s Creed game that takes place in Japan, it’s a good thing that Sucker Punch (inFAMOUS) is willing to step up to the plate for its own open world action-stealth adventure set in Feudal Japan. An announcement trailer for Ghost of Tsushima has been released during Paris Games Week, and I haven’t been this excited about a samurai game since Onimusha. (Sorry, Nioh.)

Check out the announcement trailer from Paris Games Week below.

An interview video was also released featuring Creative Director Nate Fox and Creative/Art Director Jason Connell. Questions about what its next game should be would come up like, “Hey, what does everybody at the studio think?” And with that, there were 72 ideas/pitches that popped up. Pretty much the consensus was that everyone wanted to play as a samurai in an open world game. inFAMOUS lets you explore powers, but with Ghost of Tsushima, it’s all about exploring what it’s like to be a samurai in Feudal Japan.

Ghost of Tsushima is inspired by the Mongol invasions of Japan, particular the invasion of the island of Tsushima. The trailer definitely hints that the main character’s life has been destroyed, and he’s out for vengeance against the Mongol army.

Now let’s get back to an old interview with Assassin’s Creed III Creative Director Alex Hutchinson, who told TotalXbox about why Assassin’s Creed being set in Japan is a boring setting.

“In the broad strokes and scale of history, that’s a theme that’s been well-mined in video games,” Hutchinson said. “So, Assassin’s Creed is one of those games that can take [lesser-known] time periods or corners of the world and make them cool, fun, new and refreshing.”

“People on the internet suggest the most boring settings,” Hutchinson added. “The three most wanted are WWII, feudal Japan and Egypt. They’re kind of the three worst settings for an AC game.”

Now here we are with Ubisoft releasing Assassin’s Creed Origins, which takes place in Egypt, and with the majority of the critics praising it. Here’s a quote from Forbes’ review of the game:

“This is, without question, one of the most impressive open world maps I’ve ever seen.”

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John 'Spartan' Nguyen
John 'Spartan' Nguyen 9071 posts

Assassin, scoundrel, editor-in-chief.