Atelier Escha & Logy: Alchemists of the Dusk Sky (review)

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Tecmo Koei has released the next game in the Atelier JRPG series, Atelier Escha & Logy: Alchemists of the Dusk Sky, exclusively on the PlayStation 3. Developed by Gust, the game is set four years after the events of Atelier Ayesha: The Alchemist of Dusk and features two new alchemists characters, Logix Fiscario, also known as “Logy”, and Escha Malier. They are both assigned to the Corseit Research and Development team under Marion Quinn. As the game begins, you get to choose who you will play.

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Time is an important factor in the game. Marion gives the team a few missions to complete within a certain amount of time, usually over 100 days which includes a main mission and a lot of other jobs that revolve around traveling, collecting, alchemy and delivery missions. By completing these missions, along with request and hunting missions, Escha and Logy improve the standing of the R&D team, rewarding them with more money every month and higher ranks. Complete all the missions within the time to gain rewards like items and extra stat boosts. Failing the missions can lead to a bad ending, if repeated over and over. With good time management, you can easily pass all or many missions. Traveling, gathering and fighting can slow you down, but you can always cut the amount of time as the game progresses.

Alchemy has always been the key part of the series. You can create items through other items gathered, bought, collected or even broken down. Later in the game, you’ll get to create new items for battle, weapons, armors and mission specific items. Each item takes a specific amount of time to create, and as your levels grow you can also cut the amount of time it takes to create an item (it’s definitely important if you have a limited amount of time). The homunculus also return to the game, and it can recreate items you have already synthesized through alchemy.

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Atelier Escha & Logy: Alchemists of the Dusk Sky uses a standard turn-based battle system, with three members in the front row and three more characters in the back. In battle you can activate multiple support attacks, which uses a gauge that fills up with every successful attack. All 6 character can attack in a single attack command, and if character synch rates are high enough, the last character will activate a special attack. You can also activate intercept guards that will allow you to choose a character from your front or back row, intercepting and blocking damage for a character. The game also has a healing function for characters stationed in the back row of battle.

Escha and Logy can also equip items made through alchemy and equip them to their travel packs, such as bombs and healing items. The items will be replenished and re-equipped on your character. This proves to be very useful, especially in maps where obstacles need to be broken.

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Since Atelier Escha & Logy: Alchemists of the Dusk Skyis an indirect sequel of Atelier Ayesha, a few characters from the previous game appear in the story, and some even join the team. Marion and Linca return and play a big part of the game from the start, while Ayesha’s sister, Nio Altugle, appears and even hints a few times about her sisters whereabouts.

Final Reaction

The Atelier series is always expanding, giving players something different in every game.Atelier Escha & Logy: Alchemists of the Dusk Sky adds pretty cool and unique items to make the game more enjoyable, like purchasing different abilities known in the game as “experiments”. They will allow you to improve traveling time, experience gained, gathering time and more. The more you battle and collect materials, the more your meter will reach 100%, rewarding you with a bonus that includes gathering all the materials in the area without time wasted, a rare relic which is usually an alchemic item that you can break down and learn the recipe, or even fight a strong boss among others that you can use freely in any map in the same are. If you leave town, it drops back to zero. The new battle system is also improved from previous Atelier games.

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One thing Gust definitely knows how to do is create a beautifully drawn world and characters. However the soundtrack isn’t one of my favorite ones, as the music just fails to capture my attention aside from the boss battles. If you are a fan of the music from the other more recent Atelier titles, you can find the music in the menu settings as you save in the atelier.

Grade: A-

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Chris Del Castillo
Chris Del Castillo 2588 posts

Growing up Chris watched a lot of the original Saturday morning cartoons and developed a love for arts and animation. Growing up he tried his hand at animation and eventually script writing, but even more his love of video games, anime and technology grew.

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