Game-breaking glitch found in Pokemon X/Y

ash_derpchum_by_wikan90-d3ge4w3Well this is gonna be awkward to explain to Nintendo’s PR department. It appears that a game-breaking glitch has been discovered in recently released Pokemon X and Y that causes the player’s game to freeze up and corrupting their save data.

The glitch in question, documented on GameFaqs and on the tumbler page one-keyblade-to-rule-them-all, occurs when trying to save your game in Lumiose City. Trying to save your game in the outdoor area of the city will cause your game to freeze up. The only way to clear it is to do a hard reset, and subsequent attempts to load the save file will result in repeated freezings. So far the glitch only seems to occur in select copies, but players are advised to save their game somewhere on the outskirts of the city rather than inside it to avoid having it happen to them.

A similar situation came up a couple years back when a game breaking glitch was discovered in Legend of Zelda: Skyward Sword. Nintendo was aware of the existence of the glitch, and explained how to avoid it. The company has yet to comment on this glitch.

Michael Revis

Michael is a man of many things. Journalist, writer, gamer, professional procrastinator, cosplayer, super hero, whale wrestler, evil mastermind, and robot master. And that’s just on the weekends.

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  • cheeseburger

    Good thing they can just patch it.

  • GuRuZombi

    This happened to me. I didn’t have the wifi on when I started my save file and it froze in the outside of the city. I had to restart with my wifi on and unfroze the game. I did this a few times to see if it was a major glitch or just a small one. Luckily my save file did not get corrupt. I’ve been trying to see if Nintendo has released anything about this.

  • saget89y9t

    such poorly optimised, this game.

    • Oprime

      I don’t think you know how to properly use term optimized correctly

  • J_Joestar

    from what i hear, it seems the glitch is due to the fact that the game loads the player using the grid system that the d-pad’s walk uses, so the glitch seems to mainly occur when you save while you have skates on while close to an object and thus the game has a chance to incorrectly load you on to the location on the grid where the object is.

    • I’d rather post as Guest

      That’s nice for you to say, Mr. Joestar, but you can use your Stand to bypass it.

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