Preview – Adventure Time: Explore the Dungeon Because I Don’t Know!

Cartoons Network’s hit animated series, Adventure Time, has become one of the most popular animated series for Cartoon Network with a huge following since it first aired back in 2010. During Comic-Con 2013, the Cartoon Network area featured a giant Ice King head you can walk through while fans of the series, both adults and kids, raced to collect stamps, buy Adventure Time goodies and get a chance to play the upcoming Adventure Time game.

Adventure Time: Explore the Dungeon Because I Don’t Know! is what you would imagine Adventure Time dungeon exploring would really be like. One giant dungeon where you and your buddies go through collecting goodies, defeating baddies, and getting over traps and obstacles with the help of your specific abilities. It makes me think of the episode “Vault of Bones” where Finn takes Flame Princess on a dungeon exploring adventure. Together they defeat enemies and try to find the right key to open the chest.

Penned by Adventure Time Creator Pendleton “Pen” Ward and being developed by WayForward, the game will feature multiple playable characters, unlockables and multiplayer support.

The game will be released by D3 and be released for PlayStation 3, Xbox 360, PC, Wii U and the Nintendo 3DS this Fall.

It was also announced that the 3DS version will be getting a limited edition featuring a BMO Steelbook case and a DVD that features voice actor interviews, show creator Pendleton Ward’s storyboard artwork and more. It will also include “Finn and Jake’s Dungeon Guide,” a full-color manual with bonus artwork.

The Nintendo versions of Adventure Time: Explore the Dungeon Because I Don’t Know! will also include more BMO, since after all he looks like a Game Boy. BMO’s face will be on the Wii U’s GamePad’s screen, interacting with you, giving you clues, hints, and information on bosses with over 300 voice clips. The handheld version will do the same just with no voice clips.

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Chris Del Castillo
Chris Del Castillo 2588 posts

Growing up Chris watched a lot of the original Saturday morning cartoons and developed a love for arts and animation. Growing up he tried his hand at animation and eventually script writing, but even more his love of video games, anime and technology grew.

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