Playing through Deus Ex: Human Revolution feels like you’re playing a film in the way it’s presented. Turning that into an actual film is quite the task and would require toning down many of the game’s complexities. Crave Online recently had a chance to sit down and talk to director Scott Derrickson and writer C. Robert Cargill about undertaking such a project. In the interview, both Cargill and Derrickson stated that sci-fi films like District 9 and Looper have a major influence on how they want the film to look. Cargill talks about how they want to do the film more as a cyberpunk film rather than a video game adaptation:
We’ve taken a look at what’s worked in video games and what hasn’t, and really what we’ve broken down is what we think the audience really wants, [what] the audience that loves ‘Deus Ex’ is going to want to see out of a ‘Deus Ex’ movie. And it’s not a rehashing of the game. What they want to see is, they want to see elements of the game that they love, but they want to see things that they hadn’t quite seen in the game, that the game didn’t allow them to see. So it’s really allowed us to expand upon the things that happened in the game, and the game has such a great cinematic story to begin with that those elements are very easy to extract. But really, at its core, we just keep telling each other, ‘We’re not making a video game movie, we’re making a cyberpunk movie.’
Cargill also explains that they wanted a more realistic approach to the film, style-wise. Not in the same fashion that Aliens or Blade Runner was done, but rather something more believable:
That dark, wet, tech-noir look of a movie, and that kind of feel of a movie, it’s just dominated cinema for thirty years. It’s dominated sci-fi cinema. ‘Alien’ and ‘Blade Runner,’ together, really changed everything. Smoke and rain and fog and darkness… it’s noir. And ‘Looper’ and [District 9] went ahead and just got rid of that idea, and said let’s take a different aesthetic. And that aesthetic was, both in the aesthetic of the storytelling and the visuals, was ‘Let’s make it very realistic, and let’s start where some of these movies end, and let’s have different kinds of problems.’
Derrickson then went on to piggyback on Cargill’s thoughts stating that it would “make for fresh cyberpunk storytelling.” Derrickson also feels that Deus Ex can breathe a breath of fresh air for video game adaptations and hope that it’s the start of good video game movies:
I think that we’re going to see the first generation of video game adaptations made by people who grew up playing video games, and who grew up watching science fiction films. So there’s kind of a love for both, and also a very clear understanding of the difference between both. What makes a good game versus what makes a good movie. And certainly we don’t have the attitude of some past filmmakers, which is ‘Just be faithful to the game a huge audience of the game will show up.’ I think that’s been, in some ways, the Achilles Heel of these video game movies.
As far as video game adaptations go, there really hasn’t been a standout film that was actually good aside from maybe Mortal Kombat. Can Deus Ex do what so many other adaptations couldn’t? As a fan of the series, one can only hope so. And maybe now that the nerd and video game cultures have been so popular, we can have good video game films.
The recent news of J.J. Abrams acquiring rights to do a Half-Life and Portal movie is a perfect example of the hopeful good quality video game adaptions we could possibly have. Let’s also not forget Ubisoft retaining the creative control of the Assassin’s Creed film with Michael Fassbender attached to it.
For now, the only thing we have that I would consder good is the Mortal Kombat Legacy series as well as Halo’s Forward Unto Dawn series that released prior to the release of Halo 4. So who would you choose to play Adam Jensen? What other video game film would you like to see?
Source: Crave Online