Ubisoft giving always-on DRM the axePosted 10:21 am on Wednesday, September 5th, 2012 by Michael Revis
In an interview with Rock Paper Shotgun, Ubisoft’s worldwide director of online games, Stephanie Perotti, officially made it known that the company has scrapped the invasive always-on DRM that has plagued their PC titles for the past couple years, adopting a more user friendly method of counteracting piracy.
The original DRM required the player to always be connected to the internet in order to play even single player games, such as Assassin’s Creed, which only served as an inconvenience for the legit buyers that wanted to play offline. After receiving various feedback, Ubisoft has changed their policy, so that future titles will now only require a one-time online activation in order to be used. Once activated, players will be free to play the game online, or off, in single, or multiplayer. The code can also be used on multiple machines, allowing people to borrow copies of games like the upcoming Assassin’s Creed III from their buddies.
The policy change has actually been set since last June, but Ubisoft just now made the official announcement. Perotti declined to comment in the interview on exactly how effective the always-on DRM actually performed in countering video game pirates.
Michael is a man of many things. Journalist, writer, gamer, professional procrastinator, cosplayer, super hero, whale wrestler, evil mastermind, and robot master. And that’s just on the weekends.