SFxT patch fixes many issues, adds one more major one
Posted 6:43 pm on Wednesday, May 16th, 2012 by Michael Revis
Earlier today, Capcom finally managed to get around to implementing a patch for Street Fighter x Tekken that fixed a lot of glitches, while also addressing some crucial balances changes, such as the various infinites (nothing effecting gems though, which produce another set of game breaking material). Unfortunately, it seems they added something else that’s potentially worse than all of the items they just fixed.
As the video above demonstrates, if Rolento’s knife attack now connects with any other kind of projectile, the game will freeze up on the spot. Not just a simple slow down. We’re talking a complete dead stop. The only way to fix this is to turn off your console.
Obviously there are a lot of questions that can be raised from this sudden glitch. Did Capcom bother testing the patched version before sending it out? Did it sneak in during the patching process? And how long will it take for them to patch this one out if it took them two months just to address the last batch of issues?
One thing is for certain, I think we know which character is going to be banned at EVO.
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Hecterons

