E3: The Darkness II Impressions

What I consider to be one of the most under-appreciated FPS games available on next gen consoles is getting a much deserved sequel, The Darkness II. I will admit that the first Darkness game took more time than it should have to get interesting (almost half way in until you crossed the dimensional plane through suicide and gained supernatural weapons), but that did not stop it from being innovative and fun. My only complaint is that it did not do everything it had the potential to do. Well 2K Games is about to change that.

You play as Jackie Estacado, recently appointed Don of the Franchetti crime family, and two years have passed since the events of the first game. Haunted by the death of his girlfriend, Jenny, he has managed to suppressed the powers of The Darkness. But an ancient organization known as ‘The Brotherhood’ wants The Darkness for themselves and Jackie must now unwillingly use it to survive, but can he control it?

The graphics get an overhaul in The Darkness II

 

The first noticeable improvement over the first game is the graphics. They have pulled inspiration from the source material and incorporated a more cell-shaded and comic book feeling to the atmosphere. Where the first was dark and murky, this is bright and vibrant with some high contrasted colors.

Also your hero (or anti-hero in this case) can only be measured by the obstacles and villains they must face. In the first game you mostly had to fight and devour hired mob goons. Now you are faced against those who have utilized supernatural abilities in order to steal The Darkness away from you, making the first game’s enemies look like push-overs.

The brotherhood will stop at nothing to get The Darkness

 

They are also fully aware that light is your greatest weakness and will use this against you as much as they can with high powered beams and light flares that will momentarily blind you and expel The Darkness.

Luckily, you not only have a full arsenal of guns, but a pair of demonic tentacles that will rip, shred, slice, dice, and tear your enemies to pieces in all sorts of entertaining ways. What could be better than that you ask? Well, combining the power of the Darkness with your guns through the new upgrade system of course! Through this you can temporarily fuse the Darkness with your guns to gain unlimited supernatural ammo.

Another change is the fact you can use the environment to your advantage. Grab a pole, a car door, or even a saw blade and fling it at your enemies to either kill them or to at least take out the lights they are shining on you.

I am excited for this title. Not many share the love I have for the first Darkness game, but rest assured anything you didn’t like about the first one has been modified to make a much better gaming experience. The Darkness II will be unleashed on October 4th, 2011 for the PS3, XBOX 360, and PC.

[youtube]http://www.youtube.com/watch?v=e4wRmrZC5-o[/youtube]

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Fernando Caire
Fernando Caire 67 posts

Fernando Caire is a cosplayer, an artist, an aspiring Video editor, a prop builder, a writer, and a cinephile, with a PHD in awesome. He loves cinema, both good and bad. You will catch him once a month with a group of like minded masochists who endure 8 hours of the worst movies in cinematic history...for fun. He loves video games (shows off his "team Ps3" shirt) and loves writing about them when he gets the chance (though the only ones he ever received for review have been bad). The San Diego Comic Con is what he considers to be his once a year vacation. You will find him in line for Hall H bright and early and if you are between him and any kind of free swag...God help you.